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Texturing

I've now got a lot of my models for the scene textured and into the Unreal engine with some lighting down so i can get a feel for how the textures are responding to the lights. I should be finished with texturing completely by next week and i can then start experimenting with light in the scene and the different moods i can create. My goal for after that is to test the scene by showing people different screenshots with different lighting and asking them a variety of questions, such as how it is making them feel, what kind of game would they guess it was from the screenshots and i will think of some more once i have finished the scene. For now here is a progress screenshot of the Hospital.


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